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  • Any-System Key
    Adapts to the D6 System

     

    Download this free PDF form on the back of the summary sheet (146k) to help customize the Any-System Key to the D6 System.
     
     


     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
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    How Does Any-System Work With the D6 System?

    You can match Any-System skill and difficulty descriptors to corresponding values and stats in your favorite roleplaying game. Thanks to Nikola Vrtis for taking the time to develop this adaptation of the D6 System to the Any-System Key with the permission of West End Games. Remember, porting Any-System Key material to your favorite game is just as easy.

    Assume characters have the average rating in most skills, with several rated at the level of a competent professional, a few considered expert in their field, and sometimes one signature skill for which the character is renown. 

    Any-System Key/D6 System Skill Chart

    Any-System Key
    Skill Level
    D6 Skill Dice
     Average
    3D
     Competent
    4D
     Expert
    6D
     Signature
    7D

    Three character levels further describe their abilities. Henchmen do not possess Signature skills and only have one Expert skill. Bosses have the usual complement of skills. Masterminds boost all their skills by one level; their Competent skills have the same value as Expert skills normally possess, Expert skills have values equivalent to the Signature level, and Signature skills increase by one increment beyond their maximum game value. 

    Character Levels

     Henchman No Signature Skill,
    only one Expert Skill 
    2D in all attributes
     Boss
    Normal skill levels 
    3D in one or two key attributes, 2D in other attributes
     Mastermind
    Skills boosted one level, Signature Skill gains bonus
    3D in all attributes

    Any-System publications use four levels to describe the degree of difficulty for tasks undertaken by a person with professional training and proficiency in relevant skills. These correspond to different difficulty levels in the D6 System.

    Any-System Key/D6 System Difficulty Chart

    Any-System
    Difficulty
    D6 System Difficulty
     Percentage Chance
    of Failure
     Routine
    Very Easy (1-5), Easy (6-10)
    25%
     Challenging
    Moderate (11-15)
    50%
     Hard
    Difficult (16-20),
    Very Difficult (21-25)
    75%
     Improbable
    Heroic (26-30),
    Legendary (30 or more)
    99%

    The same adaptation works for difficulties. Examine the difficulty descriptors and find a corresponding difficulty level or value for your game. A character facing a Hard task as described by the Any-System Key -- an undertaking with a exceptional chance of failure -- would have to overcome a Difficult task with a difficulty number of 16-20 in the D6 System; if the challenge was particularly hard, a character might have to make a Very Difficult roll with a difficulty number of 21-25.

    Check out this bonus tool to help select difficulties or die codes.

    The D6 System is a trademark of West End Games.

    Discover more about the D6 System and the game worlds of West End Games at www.westendgames.com

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       "This is called a Griffin because it is a winged quadruped. This kind of wild animal is born in Hyperborean parts, or in mountains. All its bodily members are like a lion's, but its wings and mask are like an eagle's. It is vehemently hostile to horses. But it will also tear to pieces any human beings which it happens to come across." 

    -- The Book of Beasts, translated by T.H. White
     
    Except where otherwise noted, all text material copyright 2003-2012 Peter Schweighofer.