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We lost our loyal, regal, and loving companion Wolfgang on April 13,
2009, after a rapid decline from kidney failure and related anemia.
Wolfie was a regal presence in our lives. He was a long and lanky fellow
with a king-like bearing, languid grace, quick reflexes when necessary,
and a tail that thumped contemptuously when annoyed. He was polydactyl,
with two thumbs on one forepaw and a single thumb on the other, perfect
for occasionally batting dice off the gaming table when they annoyed him.
He spent much of his days lounging in the sun or on a comfortably warm
spot; lurking around the house as if inspecting his domain (which he was);
and receiving the affections and attentions of his subjects (us). He was
extremely patient with us as we dressed him in bows and Santa hats at Christmastime,
renaissance festival regalia, and even jewelry, a la a fantasy elven circlet
(Wolfrond says “The Ring must be destroyed.”)
He
served as part of the inspiration for the obligatory feline aliens I contributed
to West End Games’ D6 Space: Aliens supplement, the Barathax (along
with his “sister” Peggy Lee). Both cats spent time with me in my office,
napping in my easy chair or lounging on pillows placed strategically near
windows where they might catch the sun or watch birds outside. Wolfie watched
me develop and write Pulp Egypt and numerous other freelance projects,
occasionally contributing his own editorial content by walking across the
keyboard to nuzzle the warm computer screen.
Wolfgang did not particularly enjoy gaming. When friends visited he’d
deign to emerge from his sanctuary (a favorite chair, window spot, the
bed, or my place on the couch) to greet and review guests, accepting their
offerings of attention and affection before sauntering off. Sometimes he
warily watched visitors, as if he suspected they were stealing the spoons.
And occasionally he swatted at someone with his enormous paws, but never
in anger; it was his method of acknowledging their impertinence at annoying
him in some incomprehensible feline way. Occasionally he interposed himself
between me and my gaming, such as the previously mentioned stroll across
my computer keyboard and batting of dice, or planting himself on the gaming
table amidst a game of Carcassonne as if to say “these are my meeples
and my cities, and I am their king.”
We
will miss Wolfgang, but we will never forget him. He continues serving
as an inspiration; if Maxwell’s Egyptian Diary ever reaches publication,
he may appear as a pivotal feline character; I occasionally slip cats into
my games (particularly Pulp Egypt scenarios); and I have been developing
a board game idea based on the lives of cats in ancient Egypt.
I imagine him as he was in his prime, a lean, vivacious cat running,
bounding into the sky toward the sun to join Re in the Celestial Barque;
to spend his days basking in his warm radiance sitting on the prow, ready
to guard against the horrors of the underworld at night and sitting regally
as the earth praises Re’s return each morning.
And with that bit of Egyptian-inspired imagery I end with an appropriate
memorial from the ancient papyrus scrolls:
“O ye who open the way and lay open
the paths to perfected souls in the Hall of Osiris, open ye the way and
lay open the paths to the soul of Osiris, the beloved feline companion
and regal spirit, Wolfgang, who is triumphant with you. May he enter in
with a bold heart and may he come forth in peace from the house of Osiris.
May he not be rejected, may he not be turned back, may he enter in as he
pleaseth, may he come forth as he desireth, and may he be victorious. May
his bidding be done in the house of Osiris; may he walk, and may he speak
with you, and may he be a glorified soul along with you. He hath not been
found wanting there, and the Balance is rid of his trial.”
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